Arcana Heart (2006)
After the rather disappointing Tenkaichi Kenkakuden I would not have imagined that Yuki would have a game such as this
in them, but that's what people can do with proper motivation.
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Espgaluda (2003)
Previous Cave games assumed the player had already mastered the art of finding a path through a thick haze of
bullets. Espgaluda teaches you how.
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Ketsui ~Kizuna Jigokutachi~ (2003)
For several years Ketsui was the only Cave shooter you couldn't play without flying to Japan or dropping several
hundred bucks on the PCB.
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Gun Valkyrie (2002)
Starship Troopers meets an inspired Japanese take on the steampunk theme, and a 3D action engine that remains
unrivaled. This is Smilebit at its best.
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SimCity (1989)
For the act of simply building, of simply producing stuff, can only ever be one part of the whole story; for
the cycle of seduction to be complete, production should always be followed by destruction.
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R-Type (1987)
It is fascinating that in its relative infancy Irem could shape a game as finely tuned as R-Type.
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Spacewar! (1962)
War is the father of all things.
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